Senin, 29 Januari 2018

Game Machine as an investment in a simple and transparent gaming industry based on blockchain technology


What is Game Machine ?

Game Machine is the global open ecosystem for a game industry constructed on the basis of the blockchain technology. Game Machine will unite all participants of this market: gamers, developers, advertisers for the sake of development of the industry and improvement of game products quality.

Game Machine creates loyal gaming audience which generates cryptocurrency Gamefuel by means of the principle of limited Proof-of-Work (Limited-Proof-of-Work). Use of such an approach allows to limit access to infrastructure to not participants of the market.

Advantages of Game Machine

* Low Commisions
commissions that are adaptable in the world of the minimum size gaming industry will provide an opportunity to bind micro transactions

* Combinations of principles
A combination used in transactions that allows to eliminate cheating, the principle used is Proof-of-Work

* Smart Contracts
Smart contracts with minimum commissions provide opportunities for any project in the gaming industry, swap games and cybersport services and many other things

* Easy entrance to an ecosystem
involvement of gamers because there is a product from the Game Machine client which fully use the power of modern technology today

* Security
The realization of major currencies in the Game Machine ecosystem (Gamefuel) is entirely appropriate to CCSS standards to ensure maximum safety indicators.

A combination of the principles of Limited-Proof-of-Work, Proof-of-Authority, Proof of Stake the ecosystem of Game Machine allows to exclude unfair participants, removes a fraud-traffic and gives the chance to gamers to choose only those projects which really are interesting for them.

For support of infrastructure and its promoting after a start of a Game Machine blockchain we launch :
> Game Machine Client — a miner and the program for gamers.
> Rise Machine — the platform for ICO crowd funding of games.
> Ads Machine — the advertising exchange for a game industry.
> Exchange Machine — the crypto exchange for gamers.


Further, this list is supplemented already with any project on the basis of a blockchain of Game Machine and cryptocurrency Gamefuelfor a game industry from exterior developers who will support infrastructure of Game Machine and a game industry.

The Game

Gamers are the main participants of an ecosystem therefore exactly around their needs and problems and Game Machine is under construction. Base gamers have an opportunity to participate in development of the cryptoworld and to receive an award for it in liquid cryptocurrency Gamefuel. By means of the client of Game Machine Client the gamer gets full access to possible use of this cryptocurrency :
- Purchase of in-game items in favorite games
- Translations Gamefuelbetween participants of system,
- Participation in crowdfunding interesting projects,
- Performance of motivated tasks for an award,
- Safe and simple intergame exchange of items,
- Access to new opportunities in the game world, such as purchase of an in-game items in  the p2p-credit, rent of in-game items for a while,
- Access to any services using cryptocurrency Gamefueland Game Machine smart contracts.

In details about in game items

The in-game item is the item existing in a game and used by gamers for the purpose of improvements of a game character’s characteristics. Such items of a miscellaneous influence game process: in some games items directly improve character’s characteristics and influence balance and superiority over other players, in others are means of manifestation of identity.

It is possible to receive items in the different ways depending on a game and the item. Some items are given only for certain achievements in a game and demand time expenditure, some items can be bought directly from the developer of a game, and some can be received only having exchanged with other player.

Now virtual items is a standard practice in online games, especially with model of monetization free-to-play. The most mass online games with items it is possible to call next games :
  1. Steam platform games : Counter-Strike, Dota 2, Team Fortress 2, Player Unknowns Battlegrounds and other. In these games in quality the main unit of a virtual item uses skins. The term a skin comes from typical function of this virtual item: it changes appearance of a game avatar of the user, weapon or the equipment. Skins can exchange between users and to sell/buy respectively.
  2. Wargaming games : World of Tanks, World of Warships, World of Warplanes. In these games the main unit of a virtual item are an internal currency (gold or doubloons depending on a concrete game). For this currency it is possible to buy the special equipment possessing special characteristics and giving advantage in fight. The main way of receiving gold is the investment of own means. In these games there is no possibility of items exchange between players, but there is a possibility of an item purchase as to itself, and as a gift to any user.
  3. Blizzard games : World of Warcraft, Hearthstone, Overwatch, etc. In these games different schemes of monetization and different ways of interaction with in-game items. For example, it is possible to transfer any things in a game at an auction in World of Warcraft, in Hearthstone monetization is based on purchase of peculiar “boosters” packs of five cards of a different rarity.
  4. Online games (MMORPG) from other developers : Warthunder, Archeage, Eve Online, Lineage 2, Aion, RF Online, Warface, Perfect World and great number of others. In all these games there is an internal currency (gold, Aden, the credits, etc. depending on a game). Schemes of connection and monetization different, but all allow to receive internal currency of a game on a certain player by means of external services.


Token usage in decentralised economy


Token holders rewards


Game Machine platform give investors an opportunity to become the gaming market participants and make simple and safe investments into the game projects.

Platform access

Invest from 1 ETH to get access

Possibility to invest in the reliable gaming projects on the early stage
You get an access to the crowdfunding platform with a detailed analytics of each project with a current interest rating from all the gamers, participating in Game Machine project.

Gaming ICO

Invest from 5 ETH to get access

Discounts to all tokens issued by platform participants
You will become a participant of the investors club, getting exclusive and big discounts and sales for the majority of crowdsales running on our crowdfunding platform.

Crowdsale shares

Invest from 10 ETH to get access

Take up to 10% of all tokens issued by crowdfunding platform
Holders of GMIT tokens will be able to register as Experts on the Platform and receive 10% of all Game tokens that will be released on the Platform.

Apparently from the statistics given above quite big layer of audience is not ready to make personal investments in sufficient volume for purchase of items. In spite of the fact that, this audience in principle is ready to pay and it accepts situation with “dishonest” balance, by means of Game Machine they could save or afford more interesting and expensive items.

Therefore Game Machine allocates for itself the following segments of audience :
  • Gamers who in principle are not ready to pay for in-game items and try to get them by means of a game, but not always have sufficient time
  • Gamers who invest money in games and are ready to pay for in-game items, but because of financial welfare are not able to afford even averages at the price items 
Gamers who already invest in games money in sufficient volume and pay for in-game items average and high at the price, but had no objection to save or buy even better items.

Mining app for gamers

Mining application, that already works and allows to mine cryptocurrencies and buy ingame items

Features :
  • Mining in-game items
  • 8 games already integrated
  • Smart mining mode for gamers
Mining application, that already works and allows to mine cryptocurrencies and buy ingame items

Developer platform for creating tokens and providing ICO
Platform for investors with analytics dan possibility to buy developers tokens

GMIT Token Sale
  • Ethereum ERC 20 : Compatible
  • Crowdsale dates : 14 December 2017 - 31 January 2018
  • Total amount of coins issued on
  • Token sale and Presale : 140.000.000 GMIT
  • Accepted currencies : ETH, BTC, USD
  • Exchange rate : 1 ETH= 2500 GMIT
  • 0,01 eth : 25 GMIT (0,01 ETH)
  • Maximum quantity for purchase : 7.500.000 GMIT (3000 ETH)

Bonuses
  • FIRST WEEK 15%
  • SECOND WEEK 10%
  • THIRD WEEK 5%

Business Destribution
  • 50% Development of a product
  • 35% Marketing and PR
  • 10% Legal maintenance
  • 5% Operating expenses

Token Destribution
  • 71.4% For Token Sale participants
  • 14.2% Token storage for starting in-game items withdrawals
  • 7.1% For team
  • 4.2% For referral program
  • 1.4% For advisors
  • 1.4% For bounty program

Roadmap 
  • 2017
  • 2018
  •  2019


Core Team


For more detail information, you can visit our website as follows :

Website : https://gamemachine.io/
Facebook : https://www.facebook.com/gamemachineofficial/
Twitter : https://twitter.com/gamemachineapp
Telegram : https://t.me/gamemachineico
LinkedIn : https://www.linkedin.com/company/27014467/
ANN Thread : https://bitcointalk.org/index.php?topic=2591430.0

Posted by Dico88




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