History Game online
Online Games is a type of computer game that utilizes computer networks. Commonly used networks are Internet networks and the like and always use current technology, such as modems and cable connections. Usually online games are provided as additional services from an online service provider company, or can be accessed directly through the system provided by the company providing the game. An online game can be played simultaneously by using a computer connected to a particular network.
Online games began in 1969, when a game for two was developed with the initial goal of education. Then in the early 1970s, a system with time-sharing capability, called Plato, was created to make it easier for students to learn online, where multiple users can access the computer simultaneously according to the time it takes. Two years later, Plato IV appeared with new graphics capabilities, which were used to create games for many players (multiplayer games).
Online games really developed after 1995, restrictions on NSFNET (National Science Foundation Network) were abolished, making access to the full domain of the internet. Monetary success approached companies that launched this game, so the competition began to grow and make online games growing to this day.
What is Game Machine?
Game Machine is a global open ecosystem for the gaming industry built on blockchain technology. Game Machine will bring together all these market participants: gamers, developers, advertisers for the sake of industry development and quality improvement of game products.
Game Machine creates a loyal gaming audience that produces Gamefuel cryptococcus with limited Proof-of-Work principles. The use of such an approach makes it possible to limit access to infrastructure from being a market participant.
Game and advertising platforms are released based on Game Machine that allows to communicate directly with audiences gamers, developers and advertisers are implemented.
Due to the combination of the principles of Limited Proof, Evidence of Authority, Proof-of-Stake Game Machine allows users to exclude unfair participants, eliminate improper traffic and let gamers choose just any project.
very interesting for them
To support its infrastructure and promotions after starting our Blockchain Game Machine launch:
- Game Machine Client - miners and programs for gamers.
- Rise Machine - platform for crowds of ICO game crowds.
- Advertising Engine - ad exchange for the gaming industry.
- Exchange Machine - crypto exchange for gamers.
Furthermore, this list comes with any project based on Blockchain Game Machine and Gamefuelfor cryptocurrency game industry from an exterior developer that will support Game Machine infrastructure and gaming industry.
We will do business together with all adherents of all things that contribution to the development of advertising and advertising industry is not escaped the attention.
Market Overview
Game Industry
Gamers Problems
- 90% gamers dont pay any money in free-to-play games. But have good hardware.
- Gamers are afraid of participating in crowdfunding model. They afraid of loosing their money.
- Dont want to pay real money into future products.
Developers Problems
- Hard to attract large community of gamers into the new game.
- Large cost per install.
- Its difficult to convince gamers to spend their money on a non-finished product.
Investors Problems
- Hard to choose a reliable product for investing
- Impossible to provide a detailed analytics for all the investments attracting projects
- No data about audience interests on the project before it's launching
Our Solution for Gamers
Solution for Developers
- Give developers access to our growing community.
- Implement the CPA(cost-per-action) model in the interaction of developers and players.
- Give developers opportunity to make smart contracts and tokens for game crowdfunding
Oppurtunities for Investors
Game Machine platform give investors an opportunity to become the gaming market participants and make simple and safe investments into the game projects
Investments in the Industry
Requires : more than 1 ETH invested
Possibility to invest in the reliable gaming projects on the early stage
Details:
You get an access to the crowdfunding platform with a detailed analytics of each project with a current interest rating from all the gamers, participating in Game Machine project
Discounts for Tokens
Requires : more than 3 ETH invested
You will become a participant of the investors club, getting exclusive and big discounts and sales for the majority of crowdsales running on our crowdfunding platform
Details:
Get exclusive discounts for tokens, released on our platform.
Crowdsale Shares
Requires : more than 10 ETH invested
Get up to 10% of all the tokens, released on our platform
Details:
You will be able to get a part of tokens, released by every project. 10% from all the releasing tokens will be distributed between all the investors, who purchased more than 10 ETH
We Want to Involve all market stakeholders
Client and Wallet
PC Client as program that supports our blockchain and client with miner for gamers.
Crowdfunding Platform
The platform, where developers can make their own game tokens and start Token Sale with audience of Game Machine and use Ads Machine for more reach.
Ads Network
Advertising platform is releasing on the basis of Game Machine which allows to communicate directly with the gamers audience.
Exchange
The crypto-exchange for games that includes Ads Machine and Rise Machine.
Eight reasons to participate in Token Sale
- 2 products already works
- High grow potential
- Platform cant work without tokens
- GMIT is fully Utility Token
- Started November and already 1,000 users in our mining network
- Team is established in 2013 (ex. Development agency hakk.ru)
- Strong legal partners, compliant with EU and US
- Growing market of game industry with $108.9B in 2017
Crowdsale Terms
- Ethereum ERC 20 : Compatible
- Crowdsale dates : 14 December 2017 - 31 January 2018
- Total amount of coins issued on Token sale and Presale : 140 000 000 GMIT
- Accepted currencies : ETH, BTC, USD
- Exchange rate : 1 ETH= 2500 GMIT
- Minimum quantity for purchase : 25 GMIT (0,01 ETH)
- Maximum quantity for purchase : 7 500 000 GMIT (3000 ETH)
Bonuses
To all purchased tokens
- First Day : 15%
- Second Day : 10%
- Third Day : 5%
Token Types
GMIT
GMIT token (Game Machine ICO Token) is used for the tokensale sales. In the future, the GMIT token will be replaced by the Gamefuel token at the most favorable rate.
GMC
GMC Token (Game Machine Client Token) is used to reward gamers during the beta testing phase. In the future, the GMC token will be replaced by the Gamefuel token at the most favorable rate.
Gamefuel
Token Gamefuel - the main token of the Game Machine ecosystem. The Gamefuel token will be issued in May-June 2018 when the Game Machine moves to its own blockchain.
Roadmap
- Game Machine 2017
- Game Machine 2018
- Game Machine 2019
Core Team
- More than 5 years in development highload projects
- ex-CEO hakk interactive agency
- Serial entrepreneur
- Educated at IIDF, CSC (Computer Science Center), ITMO University
- More than 5 years in managment IT projects
- ex-COO hakk interactive agency
- Serial entrepreneur
- Educated at IIDF, SUMIT, ITMO University
- More than 7 years in game industry
- 6 years of experience of marketing management in promotion of game projects
- 3 years of experience of management of game products and their development
For more information, you can visit our website below:
- Website : https://gamemachine.io/en
- Report : https://gamemachine.io/en/token-sale/whitepaper
- Facebook : https://www.facebook.com/gamemachineofficial/
- Twitter : https://twitter.com/gamemachineapp
- Telegram : https://t.me/gamemachineico
- ANN Bitcointalk : https://bitcointalk.org/index.php?topic=2308477
Posted by Dico88
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